I still like the idea that players are completely re-invented after
they win. If we don't want items that player's have when they win to
disappear forever, we can establish a place that they go, to some
sort of warehouse or rummage sale or something, I don't know. If we
want people to possess things for a long time, those players need to
not win for a long time. That's what I'm thinking.
However, although that's my preference, I'm not opposed to changing
the Wintitle system if other people want to. Since it's not very
clear where this art thing is going right now, it's hard to say just
what will be better.
-A
--- Sheep <tomshepp
...@gmail.com> wrote:
> Just a thought. When we start the props working towards the market,
> is
> there a need to change the winning rules. Personally, I like the
> fact
> that you get a wintitle, but I am not so sure about losing all your
> money, and property. I f we have an art market along the lines
> discussed, it will require us to hold property (potentially) for
> longer
> periods than we do at the moment, otherwise things like licenses
> will
> lapse when one wins.
> Let me know what you think, and let's have a discussion about how
> to
> get the market going. I find it a very exciting idea. Even though I
> am
> as creative as a shoe.
Andrew Heathwaite, a.k.a The Ledge Inspired
Play Nomic! ::: http://www.angelfire.com/games5/nomes
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