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Beav  
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 More options May 18, 7:09 pm
Newsgroups: rec.models.rc.helicopter
From: "Beav" <beavis.origi...@ntlwoxorld.com>
Date: Mon, 19 May 2008 00:09:41 +0100
Local: Sun, May 18 2008 7:09 pm
Subject: Re: what's the history of 3D flying?

"Steve R." <srhode...@comcast.net> wrote in message

news:KpGdnZQd-Y1tlLLVnZ2dnUVZ_sninZ2d@comcast.com...

> "Beav" <beavis.origi...@ntlwoxorld.com> wrote in message
> news:FNyXj.16259$sv3.7209@newsfe13.ams2...

>> I think a LOT of 3D flying is nothing more than a series of
>> pre-programmed stick movements which result in a particular "display" If
>> ANYTHING happens to disrupt the flow of those stick movements, the heli
>> lawn darts with a vengeance. I've seen too many REALLY impressive crashes
>> because something didn't work "quite" right and the flyer had no time to
>> straighten things out. Simulators are magic for working out those
>> "pre-prograsmmed" stick movements, but they're not much use for "failures
>> in the system" training.

> I can vouch for that!  I can "sometimes" do a pretty decent kaos but it
> depends on the day.  The frustrating part is that I have "moments of
> clarity" with the maneuver.  There are times when I can see what it's
> doing and what my control inputs are doing and I can actually make the
> bird move one way or the other or climb or descend.  The problem is, those
> moments are always fleeting.  I need a LOT more time with it.  In the mean
> time, I've totally trashed two 90 sized birds in the last year and a half.
> I mean to the point that it was cheaper to just buy another kit than try
> to buy all the parts.  OUCH!  I'm not worrying about that as much any
> more.  It's just not worth the hits to my budget!  :-)

When you see a world class 3D-er stick the heli in the deck within half a
second of the tail rotor failing, it becomes obvious that simulators pay a
MAJOR part in developing the head/stick movements, but does fuck all for
those "what if" moments.

I can honestly say that every manoeuvre I've ever flown was flown in real
life first, and then "sweetened" with a simulator. As it happens, I've had a
few spectacular smacks too :-)

--
Beav

VN 750
Zed 1000
OMF# 19


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