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Language: English
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Recreation > Games > Roleplaying
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Rules Corrections    

This is where I will keep track of rules we ran wrong, but that I'd like to correct:

 

Casual Strength-

What we did- Casual Strength was 0-phase

Real Rule- To try to break something with your strength you have 3 options

  1. Attack the object (1/2 phase action) This option maynot be available if you are tring to beak out of an entangle or similar
  2. Roll all of your strength dice and count pips (Full phase action, Rarely needs attack roll)
  3. Roll your casual strength dice (1/2) and count pips (1/2 phase)

I will still allow casual strength to be used to squeeze through tight spots or brush light objects aside during a move where normally a Dex acrobatics roll might be required.

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