I made a vector shape in Adobe Illustrator and I want to fill it with a shiny gold surface. I want that to look like just a featureless, shiny gold metal surface or to have a satin gold finish. I don't want a rough texture. I also want the same thing in silver metal. I tried looking in google images and a few texture collections for such a tiled texture image of these things but I couldn't find one. The software I have are 3D Studio Max 9, Adobe Illustrator CS3, and Photoshop CS3. Can someone give me any info or point me in the right direction to some resources or info on how to do this? Is there a good web site, texture graphics collection, book, or something to enable me to do this? It seems to me I should be able to render a shiny gold surface in 3D Studio Max, but I don't know how to do that yet and I don't know if it has that capability built in or I have to get some add-on things.
GreatArtist wrote: > I made a vector shape in Adobe Illustrator and I want to fill it with > a shiny gold surface. I want that to look like just a featureless, > shiny gold metal surface or to have a satin gold finish. I don't want > a rough texture. I also want the same thing in silver metal. I tried > looking in google images and a few texture collections for such a > tiled texture image of these things but I couldn't find one. The > software I have are 3D Studio Max 9, Adobe Illustrator CS3, and > Photoshop CS3. Can someone give me any info or point me in the right > direction to some resources or info on how to do this? Is there a good > web site, texture graphics collection, book, or something to enable me > to do this? It seems to me I should be able to render a shiny gold > surface in 3D Studio Max, but I don't know how to do that yet and I > don't know if it has that capability built in or I have to get some > add-on things.
>I made a vector shape in Adobe Illustrator and I want to fill it with > a shiny gold surface. I want that to look like just a featureless, > shiny gold metal surface or to have a satin gold finish. <SNIP> > Photoshop CS3.
Here are some "Photoshop" tutorials I have learned from...:
On May 18, 4:42 am, GreatArtist <wizz...@hotmail.com> wrote:
> I made a vector shape in Adobe Illustrator and I want to fill it with > a shiny gold surface. I want that to look like just a featureless, > shiny gold metal surface or to have a satin gold finish. I don't want > a rough texture. I also want the same thing in silver metal. I tried > looking in google images and a few texture collections for such a > tiled texture image of these things but I couldn't find one. The > software I have are 3D Studio Max 9, Adobe Illustrator CS3, and > Photoshop CS3. Can someone give me any info or point me in the right > direction to some resources or info on how to do this? Is there a good > web site, texture graphics collection, book, or something to enable me > to do this? It seems to me I should be able to render a shiny gold > surface in 3D Studio Max, but I don't know how to do that yet and I > don't know if it has that capability built in or I have to get some > add-on things.
Hi, Maybe you can look at some of my procedural textures. This one:
in particular may do what you are looking for. This uses surface maps and an HDRI lighting environment to modify the texture's surface characteristics. The surface texture can be controlled by the user to mirror smooth to a brushed finish. If you need it to be modified in some way leave a comment in the comment section and I will see what I can do. The plug-in required for generating these texture has a free trial.
GreatArtist <wizz...@hotmail.com> wrote: > I made a vector shape in Adobe Illustrator and I want to fill it with > a shiny gold surface. I want that to look like just a featureless, > shiny gold metal surface or to have a satin gold finish. I don't want > a rough texture. I also want the same thing in silver metal. I tried > looking in google images and a few texture collections for such a > tiled texture image of these things but I couldn't find one. The > software I have are 3D Studio Max 9, Adobe Illustrator CS3, and > Photoshop CS3. Can someone give me any info or point me in the right > direction to some resources or info on how to do this? Is there a good > web site, texture graphics collection, book, or something to enable me > to do this? It seems to me I should be able to render a shiny gold > surface in 3D Studio Max, but I don't know how to do that yet and I > don't know if it has that capability built in or I have to get some > add-on things.
>I made a vector shape in Adobe Illustrator and I want to fill it with > a shiny gold surface. I want that to look like just a featureless, > shiny gold metal surface or to have a satin gold finish. I don't want > a rough texture. I also want the same thing in silver metal. I tried > looking in google images and a few texture collections for such a > tiled texture image of these things but I couldn't find one. The > software I have are 3D Studio Max 9, Adobe Illustrator CS3, and > Photoshop CS3. Can someone give me any info or point me in the right > direction to some resources or info on how to do this? Is there a good > web site, texture graphics collection, book, or something to enable me > to do this? It seems to me I should be able to render a shiny gold > surface in 3D Studio Max, but I don't know how to do that yet and I > don't know if it has that capability built in or I have to get some > add-on things.
you need to use gradient overlay layer or a style you can download many free metallic gradients and styles form Adobe Studio Exchange
if you don't like them exactly as they are you can tweak them by modifying the effects layers
On Sun, 18 May 2008 02:42:10 -0700, GreatArtist wrote (in article <c64d5012-c0d9-4bc4-9942-793149dcd...@w1g2000prd.googlegroups.com>):
> I made a vector shape in Adobe Illustrator and I want to fill it with > a shiny gold surface. I want that to look like just a featureless, > shiny gold metal surface or to have a satin gold finish. I don't want > a rough texture. I also want the same thing in silver metal. I tried > looking in google images and a few texture collections for such a > tiled texture image of these things but I couldn't find one.
Instead of looking for textures, look at images and see how real life makes something look gold. Learn to look at things and then YOU can make your images seem life-like. All you are doing now is looking to find how someone else has done it. That is cheating.
Thanks for the link. My point was that unless the client had been led to expect otherwise that it would be completely cool to use photos or procedural textures in place of a hand painted images. Who has time, really, to paint everything by hand?